How to play

Goal

Both heroes start with 20 Followers (♥). Play minions, attack with them, and reduce the rival's Followers to 0 to win. Get yours to 0 and you're cancelled.

Energy

Energy is your only resource. You get 2 on turn 1, 3 on turn 2… up to 6. Tap a card to play it — bigger minions cost more. Leftover energy is lost.

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Minions fight

A minion has ⚔ Attack and ♥ Health. It can attack the turn after it's played (💤 = not ready). Tap your glowing 🟢 minion, then tap an enemy minion or the rival's hero. When two minions clash, both take the other's Attack — a minion at 0 Health dies.

Turn flow

  1. 1.Tap cards in your hand to play minions.
  2. 2.Tap a ready 🟢 minion, then a target, to attack.
  3. 3.Attack the rival's hero to drain their Followers.
  4. 4.Press End Turn — the rival plays and attacks back.
  5. 5.Repeat until someone hits 0 Followers.

Card types

Personaa minion with Attack (⚔) and Health (♥)

Trendviral minion; Trends for bonus stats

Postcheap minion, often a risky hot take

Producttough minion that buffs your crew

Scandalbattlecry: damages the rival's minions

Narrativea board-wide rule for your side

Effects

🛡 Tauntenemies MUST kill this minion before anything else

⚡ Chargecan attack the turn it's played — no waiting

💀 Deathrattlefires when the minion dies (draw, damage, or buffs)

Battlecryfires once, the moment you play the minion

Trending+2/+2 if you already have another same-crew minion

Crew Synergyenters bigger for each same-crew minion you control

Scandal hitbattlecry that damages EVERY enemy minion

Growsgains +N/+N at the start of each of its owner's turns

Stat caphowever big the bonuses, a minion enters play at most cost+5 / cost+5

Start a match ⚔